Gamers’ Lounge raises $10.5M in funding, plans future enlargement

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Gamers’ Lounge, the prize-based gaming platform, introduced it has closed its Sequence A spherical of funding, the place it raised $10.5 million. It plans to make use of the funding for its subsequent spherical of enlargement exterior the realm of sports activities video games.

Griffin Gaming Companions led the spherical, with Comcast Ventures, Samsung Subsequent, Vice Ventures, WndrCo, Sharp Alpha Companions, True Capital, Myles Garrett, Josh Norman and Breanna Stewart taking part. Because it launched, Gamers’ Lounge primarily hosts sports activities recreation occasions. Now, it plans to develop out of the sports activities style, including help for the likes of Name of Responsibility, Fortnite and others.

Gamers’ Lounge made its mark as a wagering platform particular to consoles and PC video games. Austin Woolridge, one of many co-founders of the platform, instructed GamesBeat in an interview, “Our imaginative and prescient has been to offer players — all players, no matter their talent degree — the flexibility to earn and win cash enjoying their favourite triple-A video video games.”

As a part of its subsequent part of enlargement, Gamers’ Lounge is increasing to all gamers. It is going to supply gamers their very own challenges to match their talent degree, for which gamers can win prizes in the event that they full these challenges. Woolridge additionally added that the corporate plans to launch a cellular app in Q3 2022. Woolridge added, “As a substitute of getting to play towards different players in a head-to-head capability, the brand new app lets you win cash enjoying casually towards a foyer that has no thought you might have cash on the road … full challenges to win cash, easy as that.”

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